Bremerton: A Study in Grey

Bringing the Band Together
  • Neph gets a special request from the local ghouls.
  • Daniel is given a task
  • Theo spots a bloke in a red hat.
  • Making trouble at the ferry dock.
Sister Fetch

When Mallory doesn’t come back from her date, Avery goes looking for her. But will he be able to rescue his sister when her date, beat up, near the rink with tales of Ogres and …

Maria offers to take Avery to David Morris, as she knows David has been looking for some other missing kids. She doesn’t know that David has already found Mallory, or that he’s looking for Avery next.

Strangely enough, Neffi had already been looking for the missing children and had been avoiding David and his people for this very reason. Still, when she realizes that David and Avery are looking for each other, she reluctantly makes introductions. It seems like all is well, except Mallory seems to yearn to go back to the forests outside Skateland. And while there wasn’t an ogre … what the halle was that thing?

Pale Road

Emotionally and socially estranged form (human) friends and family, novice thaumaturge Daniel Nockley stumbles upon a silver path, extending through what should be a bank of shelves in a pawn shop. Stepping onto it, the young man finds himself in a world of dreams and nightmares made fearfully real – and terrifying difficult to navigate. With the full expanse of the Nevernever before him, will Daniel ever see home again?

While following a lead that may solve the mystery of his father’s disappearance, Theo Demopolous winds up unwittingly following the same silver path. Now there are TWO people trapped in the NeverNever!

Maria comes to the Gnome’s shop, looking to reclaim her bracelet, and sees the open door and road. Assuming something terrible has happened, she goes to the Gnome directly and demands he investigate, offering to help in exchange for her bracelet. He refuses, but pulls Daniel and Theo back from the Nevernever.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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